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Make Ecm Somewhat Realistic, Please.


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#1 Erik Hollister

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Posted 31 December 2012 - 03:29 PM

I REALLY would like someone to explain to me why ECM has all the superpowers that it does. Seriously, how does it work? Its abilities have been well documented by rant after rant, but I'm talking about how PRECISELY would ECM work in the context of the battletech world?

So this 1.5ton device emits a field that extends a couple hundred meters out. The name Electronic Counter Measures leads one to believe that it COUNTERS ELECTRONICS inside of its range.

So, please explain the following...

How does it effect the targeting system of a mech outside its broadcast range?

How does it effect the electronics of the enemy mechs and yet leave the friendly mechs completely unscathed?

If its targeting electronics, why do our communications still function... aren't they solid-state:) ?

I'm sure many of you can add questions such as these that shed more light on this ridiculous piece of equipment. In short, this item SHOULD NOT FUNCTION THE WAY IT DOES.

I have no problem leaving ECM in the game, but fix it. If its on, it should effect EVERYONE in its range.

A mech outside the range of the ECM should still be able to lock on, BUT LRMs/SSRMS should be effected once they enter the field, lessening their effectiveness. A guided missle grouping should scatter somewhat once it enters the field, showering the area with explosives, hitting enemy, friend, and landscape with impunity. It should NOT effect the ability to target... we have laser targeting NOW... is that lostech?

SO, leave it in the game, but make it realistic. As it is now, you might as well go ahead and introduce magic wands and unicorns to this mess.

#2 Davers

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Posted 31 December 2012 - 03:32 PM

I would pilot a Unicorn. What variants would it have?

#3 PiemasterXL

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Posted 31 December 2012 - 03:33 PM

View PostDavers, on 31 December 2012 - 03:32 PM, said:

I would pilot a Unicorn. What variants would it have?


nerf unicorns, unicorns made the horse mechs obsolete with their horn.

#4 Texas Merc

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Posted 31 December 2012 - 03:34 PM

horns op

#5 Zylo

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Posted 31 December 2012 - 03:34 PM

View PostErik Hollister, on 31 December 2012 - 03:29 PM, said:



SO, leave it in the game, but make it realistic. As it is now, you might as well go ahead and introduce magic wands and unicorns to this mess.

I'm still waiting for a pony bobblehead item, a unicorn might work but I would prefer a pegasus pony instead...

#6 Little Nemo

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Posted 31 December 2012 - 03:35 PM

So your complaint is, you don't want to use a tag, or your want to be able to go noob mode and play a streak cat.

#7 PiemasterXL

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Posted 31 December 2012 - 03:37 PM

TAG should do damage, it is a tiny laser after all.

#8 HasHman

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Posted 31 December 2012 - 03:39 PM

hey how about taking an ecm mech and couter it or are u sad u cant missle boat ppl to death?

#9 Davers

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Posted 31 December 2012 - 03:46 PM

While ECM may be overpowered, and certainly not balanced against the cost of the 'big' rewards (modules), I don't think anyone would want a piece of equipment that is harmful to your own team.

#10 Zylo

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Posted 31 December 2012 - 03:54 PM

Once collision knockdowns return to the game, 3 out of 4 ECM mech types will be very easy to knockdown and kill. Can't hit them with direct fire weapons? Just crash into them and shoot them while they are face down on the ground (that's what we did to lights in closed beta).

The best things devs can do for balance at this time: get netcode fixed and return knockdowns to the game.

#11 HasHman

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Posted 31 December 2012 - 04:09 PM

i agree the netcode does need fixed

#12 Kreisel

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Posted 31 December 2012 - 08:55 PM

View PostPiemasterXL, on 31 December 2012 - 03:33 PM, said:


nerf unicorns, unicorns made the horse mechs obsolete with their horn.

The Balius totally Agrees. Although as a note... if it's still an Omimech when you strap horns on it, you don't have variants, it's all the same chassis with different configurations.

#13 Vassago Rain

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Posted 31 December 2012 - 09:04 PM



Full force.

#14 GalaxyBluestar

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Posted 31 December 2012 - 09:08 PM

another ecm thread and with ponies. nerf forums they're op over video games.

#15 JSparrowist

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Posted 31 December 2012 - 09:18 PM

Oh dear God. WHY do you Bronies infect EVERY game I play? :huh: :)

I don't want to live in this world anymore. :lol:

Edited by JSparrowist, 31 December 2012 - 09:20 PM.


#16 Davers

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Posted 31 December 2012 - 09:20 PM

While i am not a Brony, even I have to admit that Friendship is Magic. :)

#17 Vassago Rain

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Posted 31 December 2012 - 09:20 PM

View PostJSparrowist, on 31 December 2012 - 09:18 PM, said:

Oh dear God WHY do you Bronies infect EVERY game I play? :huh: :)

I don't want to live in this world anymore. :lol:


>bronies.
>not going FULL FORCE instead.
>2013.

I shiggy.

#18 Iron Mouse

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Posted 31 December 2012 - 09:29 PM

Erik is correct.

ECM is ONLY effective in the bubble.

SO a Catapult outside the bubble could still lock on as stated in the post.

But yea... fix the ECM.

#19 PiemasterXL

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Posted 31 December 2012 - 09:32 PM

Posted Image

Some people can't do anything right :)

#20 Kaspirikay

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Posted 31 December 2012 - 09:36 PM

Realism in a game with 100 ton walking mechs.




















Posted Image





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